After the Fall
Calender of the Dragipurian people
The Dragipurian Calender starts from the joining of the city states of Draggoth and Ipur with the joining of the Lord Herven Avingrod of Draggoth and Lady Pricella Beirnstair of Ipur in matrimony. This was the start of the Avingrod Dynasty and the Kingdom Age (Shorthand as KA). Any time before this is counted backwards with the notification of Before Dragipur or BD. The Kingdom Age lasted for 200 years before the Empire Age started (EA) as marked from the collapse of the rival kingdom of Denguard. The Empire Age lasted 700 years and ended with the conquest of the last areas of Seridom. From this was ushered in the Age of Light (AS). A time of peace that lasted over 500 years, the age itself is 600 years long and officially ends 14 years after the founding of Askera. This was decided on the 1500 anniversary of the Avingrod Dynasty and marks the beginning of the Age of Shadow or AS in reference to the shadow coming after the light and also the shadow of an Empire Dragipur had become with the destruction of their civilization on Seridom. Known also as the time of the Second Kingdom, the year is 341 AS as the first group of player characters enters the story of the Dragipur legacy.
A year in the Dragipur calander takes 360 24 hour days (Wow! Similar to Earth, huh?)
There are 20 months (corresponding to the constellation that dominates the night sky) in a year with 18 days to a month. Each season is five months.
This chart shows the Season and the days of the Months after it.
There are six days to every week: Sunday, Moonday, Earthday, Waterday, Woodday, Kingsday. Kingsday is often a day of rests. Sunday is considered the start of the week.
Here is a list of some holidays currently celebrated by the Dragipurian people:
-Spoon 18th to Archer 1st New Year: This is a two day long festival to celebrate the end and beginning of the year. It is typically celebrated by slaughtering a ram. The horns are left outside houses to ward off evil. The nobility typically have a ball.
-Archer 17th Landing: A day that marks the landing of the first colonist from Dragipur on Novindom. Celebrated by planting an orchid, or baking sugar cookies. A day of renewal and hope.
-Wolf 10th Bronze Sword Tourney: A tourney of jousting and military games at the local level. Winners will go on to the Silver Sword Tourney. Events are jousting, melee, archery, unarmed combat and dueling. Jousting is consistently the most popular event with winners receiving fame. Commoners also get the chance enter the military if they impress recruiters.
-Dragon 6th Remembrance: A day to respect ancestors. Tombs and graveyards are attended and cleaned. Offerings are left.
-Cottage 1st Sunlight Festival: Day marking the first of day of summer. Typically people cleanse themselves with water by swimming, water fights, bathing, etc. Also the first harvest comes in and the summer feast is eaten. When the sun sets, dances are typically held in the center of communities.
-Crow 10th Silver Sword Tourney: Tourney at the regional level for those who won the Bronze Sword Tourney. Winners will go on to the Gold Sword Tourney.
-Lion 5th Rooster Run: A day of fun for children. Simple games, sports and craft events take place culminating in a race of roosters.
-Bull 1st Festival of the Bull: A festival of drinking, partying and dancing. Old casks are finished off to make way for the new batch of rum, ale, etc. Wine apparently just gets better so it is considered bad luck to drink wine on this day.
-Thief 10th Gold Sword Tourney: Held at the Askera Godsfield, this tourney represents the meet for the purveyors of the finest military arts. Betting is high and winners receive gold sword bracelets. For those who win again, a ruby is inserted into their bracelet for each win.
-Scholar 13th Ethernight: The winning of the dark against light, this day is thought to be a day when the spirits are most active and have greatest access to this world. Nobility typically have a masquerade party. Others spend the night within hallowed ground or in temples. Crazy, wild and loud parties are held to try and scare away malign spirits. Children expect to gather near a fire to hear ghost stories and eat pumpkin bread.
-Candle 1st Starlight Festival: Marks the first day of winter, the day with the least amount of sunshine. People wake up for sunrise to make offerings at temples for the return of the sun. The afternoon typically has a feast of pig.
-Boot 3rd Saints Day: A day to commemorate great figures long dead. Volunteers clean out temple grounds, scented candles are lit for saints and prayers are said. Many temples conduct religious processions.
-Wolf 2nd Flower Festival:
-Bear 15th Esprilla:
-Widow 17th Hatter:
-Bull 11th Huntsday:
-Theif 18th Cornwatch:
-Scholar 1st Fool’s Day: